sanchester писал(а):
простите , больше не повторится простите
Все имеют право на ошибку, тиранов тут нет, казнить не будем, особо не парься
sanchester, это он так жертву заманивает, только расслабишься - откусит голову, опасайся))
Seel
В общем так:
1_. Распаковыть игру, как написано тут:
http://deusexmachina.moy.su/forum/13-265-1 2_. Найти файл vehicles.xml
3_. Далее ищем:
Code
<Prototype
Class = "Vehicle"
Name = "Ural"
ResourceType = "VEHICLE"
PressingForce = "2.0"
DiffRatio = "4.0"
MaxEngineRpm = "10000"
LowGearShiftLimit = "3000"
HighGearShiftLimit = "7000"
SteeringSpeed = "0.6"
BlastWave = "bigBlastWave"
CameraHeight = "5"
CameraMaxDist = "22"
HornSound = "ET_S_HORN03"
DecisionMatrix = "vehiclemain.lua"
LookRadius = "200.0"
IntersectionRadius = "7.0"
TakingRadius = "30.0"
DriftCoeff = "0.08"
MassSize = "8 1.3 16"
MassTranslation = "0 -2.0 0.2"
DestroyEffectPiercing = "ET_PS_VEH_EXP1_MED"
DestroyEffectBlast = "ET_PS_VEH_EXP2_MED"
DestroyEffectEnergy = "ET_PS_VEH_EXP3_MED"
DestroyEffectWater = "ET_PS_VEH_EXP2_MED"
Abstract = "true" >
<MainPartDescription id = "CHASSIS" partResourceType = "URAL_CHASSIS">
<PartDescription id = "CABIN" partResourceType = "URAL_CABIN" lpName = "LP_CAB01" >
<PartDescription id="CABIN_BIG_GUN_1" partResourceType = "BIG_GUN" lpName = "LP_BIG01" />
<PartDescription id="CABIN_BIG_GUN_2" partResourceType = "BIG_GUN" lpName = "LP_BIG02" />
<PartDescription id="CABIN_SMALL_GUN" partResourceType = "SMALL_GUN" lpName = "LP_SML01" />
<PartDescription id = "CABIN_GIANT_GUN" partResourceType = "GIANT_GUN" lpName = "LP_GIANT" />
</PartDescription>
<PartDescription id = "BASKET" partResourceType="URAL_BASKET" lpName = "LP_BSK01" >
<PartDescription id="BASKET_SMALL_GUN_0" partResourceType = "SMALL_GUN" lpName = "LP_SML01" />
<PartDescription id="BASKET_GIANT_GUN" partResourceType = "GIANT_GUN" lpName = "LP_GIANT01" />
<PartDescription id="BASKET_GIANT_GUN_0" partResourceType = "GIANT_GUN" lpName = "LP_GIANT" />
<PartDescription id="BASKET_BIG_GUN_0" partResourceType = "BIG_GUN" lpName = "LP_BIG01" />
<PartDescription id="BASKET_BIG_GUN_1" partResourceType = "BIG_GUN" lpName = "LP_BIGNT01" />
<PartDescription id="BASKET_SIDE_GUN_0" partResourceType = "SIDE_GUN" lpName = "LP_SIDE01L,LP_SIDE01R" />
<PartDescription id="BASKET_SPECIAL_WEAPON" partResourceType = "SPECIAL_WEAPON"/>
</PartDescription>
</MainPartDescription>
<Parts>
<Part id = "CHASSIS" Prototype = "uralChassis" />
</Parts>
<Wheels>
<Wheel Prototype = "uralWheel01l" steering = "correct" />
<Wheel Prototype = "uralWheel01r" steering = "correct" />
<Wheel Prototype = "uralWheel02l" />
<Wheel Prototype = "uralWheel02r" />
<Wheel Prototype = "uralWheel02l" />
<Wheel Prototype = "uralWheel02r" />
</Wheels>
</Prototype>
Это параметры Урала.
Как видим, интересующей вас строки тут нет, но её можно прописать, выглядит это так:
Code DriftCoeff = "0.08"
AdditionalWheelsHover="0.2"
Числа 0.2 можно изменять, регулируя размеры колёс.
__________!///_ _____
_________( @@ )_____
_______ooO-(_)-o o____
Пришёл, увидел, забанил. Ещё вопросы?
Если у Вас нет бана - это не Ваша заслуга - это наше упущение.
- Уровень профиля от John