ASX писал(а):
TurboThrottleValue="1.600"
ASX писал(а):
<Object ObjectId="0" Name="Player1" Belong="1100" Prototype="player" Money="333748"> <Object ObjectId="89184" N ame="PlayerVehicle_0_11" Belong="1100" Prototype="UralShot" Pos="2750.294 287.017 1813.424" Rot="0.023 0.745 -0.029 0.666" Skin="5"> <Object ObjectId="118" Belong="1100" Prototype="add_damage_energy" SlotNum="2"> <Ru ntime />
<CHASSIS_BIG_GUN
present="1"
ObjectId="122550"
Belong="1100"
Prototype="flag01"
Durability="199.628">
< Runtime
ModelName="flag01"
MpHealth0="200.000"
TargetId="-1"
CurBarrelNum="0"
BarrelNodeRotation="0. 0781 0.0000 0.0000 0.9969"
ChargeState="0"
CurrentReChargingTime="0.000"
ShellsInCurrentCharge="1"
ShellsInPool="12"
Is Firing="0"
WasShot="0"
JustShot="0">
<Geom
Position="-0.584 2.553 0.662"
Rotation="0.0000 0.7557 0.0000 0.6550" />
<Decals
Name="DC_SML_MACHINEGUN"
Size="1"
Id="3"
Center0="0.570 0.395 0.320"
Normal0="0.000 0.000 1.000"
Tangent0="-1.000 0.000 0.000"
Mesh0="0" />
</Runtime>
</CHASSIS_BIG_GUN>
</Parts>
<Repository>
<Item
PosX="0"
PosY="0"
Flags="16"
ObjectId="7509"
Belong="-1"
Pr ototype="maxim01"
AffixesWasApplied="1">
<Runtime
ModelName="maxim01"
MpHealth0="400000.000"
TargetId= "-1"
CurBarrelNum="0"
BarrelNodeRotation="0.0000 0.0000 0.0000 1.0000"
ChargeState="0"
CurrentReChargingTime="0.000"
ShellsInCurrentCharge="35"
ShellsInPool="12"
I sFiring="0"
WasShot="0"
JustShot="0">
<Geom
Position="0.000 0.214 -0.030"
Rotation="0.0000 0.0000 0.0000 1.0000" />
</Runtime>